Contributors

Mez Breeze is a Futurist who has had a sustained presence in synthetic realities for over two decades. She is also an established net artist and game theorist who practices _Poetic Game Interventions_ [the creative manipulation of MMO parameters in order to disrupt or comment on various aspects of augmented states].

Joseph DeLappe is an Associate Professor of the Department of Art at the University of Nevada where he runs the Digital Media Studio. Working since 1983, his work in digital imaging, sculptural desktop reconfigurations, interactive art, electromechanical installation and real-time web-based video transmission have been shown throughout the United States and abroad. DeLappe’s online performative interventions in first person shooters and MMPORG’s (Massively-Multiplayer Online Roleplaying Games) have been recognized as some of the first experiments in the nascent medium of game art. A native of San Francisco, California, he currently resides in Reno, Nevada.

Azdel Slade is an avatar in the synthetic environment of Second Life. She is a shapeshifter, trickster and troublemaker who’s currently keeping her distance from her RL counterpart. Azdel is primarily concerned with the possibilities for forming new resistant subjectivities in synthetic environments and understanding identity as social feedback loop. She spends most of her time as a neko in Midian City or as a dragon flying through the metaverse.

Shane Hinton is a tiny collection of pixels. He is worried about language.

Trevor Dodge has taught courses in fiction writing, comics and game studies at the Pacific Northwest College of Art and Clackamas Community College. He co-hosts the weekly game culture podcast First Wall Rebate, and is the managing editor for Chiasmus Press. His first novella, Yellow #10, was published in 2003; a collection of short fiction, Everyone I Know Lives On Roads, followed in 2006.

Greg J. Smith is a Toronto-based designer and researcher with interests in media theory, representation and digital culture. He co-curates and edits the online digital arts publication http://vagueterrain.net and writes regularly at his personal blog http://serialconsign.com.