Augmentology" a concise manual of reality for our digital age."

Mark Hancock,_Augmentology: Interfaccia Tra Due Mondi_

[Sponsored by The Ars Virtua Foundation/CADRE Laboratory for New Media]

_Augmentology 1[L]0[L]1_ explores concepts that shape and are shaped by an extensive range of synthetic encounters. These concepts are formed through principles generated internally within networked environments. These environments include – among others:

Entries will dissect post-geophysically defined notions of reality through a mixture of

  • Platform-specific Case Studies.
  • Applied Behavioural analysis.
  • Construction of theoretical projections derived via synthetic, mixed and augmented formats.

The aim of this Augmentology project is to construct new methods of examining contemporary technologies [involving networked/synthetic/game-oriented/augmented reality environments]. These methods are not intended for traditional academic ratification. Augmentology does not adhere to canonised standards of referencing and/or validation. All materials linked are accessible online. References are presented in order to encourage link-based – rather than directional – information accumulation. These references include a mixture of verifiable and speculative sources.

Each entry is constructed to reflect how participants absorb information within attention economies and synthetic environments. The entries are designed to function within a system dependent on embedded information streams. Concepts are condensed to reflect this. Please contact Mez if you’re interested in contributing:

Please join the _Augmentology 1[L]0[L]1_ Facebook Page for real-time streaming of synthetic reality resources and debates.

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