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	<title>_Augmentology 1[L]0[L]1_ &#187; Reality Concepts</title>
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	<link>http://arsvirtuafoundation.org/research</link>
	<description>A working manual discussing the formation and evolution of synthetic environments.</description>
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		<title>Everything is a Remix</title>
		<link>http://arsvirtuafoundation.org/research/2012/03/04/everything-is-a-remix/</link>
		<comments>http://arsvirtuafoundation.org/research/2012/03/04/everything-is-a-remix/#comments</comments>
		<pubDate>Mon, 05 Mar 2012 03:40:24 +0000</pubDate>
		<dc:creator>mez</dc:creator>
				<category><![CDATA[Design Practice]]></category>
		<category><![CDATA[Reality Concepts]]></category>
		<category><![CDATA[Synthetic]]></category>

		<guid isPermaLink="false">http://arsvirtuafoundation.org/research/?p=1960</guid>
		<description><![CDATA[Everything is a Remix Part 4 from Kirby Ferguson.]]></description>
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		<slash:comments>0</slash:comments>
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		<item>
		<title>Augmented Haptics: Etienne Mineur</title>
		<link>http://arsvirtuafoundation.org/research/2011/09/28/augmented-haptics-etienne-mineur/</link>
		<comments>http://arsvirtuafoundation.org/research/2011/09/28/augmented-haptics-etienne-mineur/#comments</comments>
		<pubDate>Thu, 29 Sep 2011 03:39:35 +0000</pubDate>
		<dc:creator>admin</dc:creator>
				<category><![CDATA[Augmented Reality]]></category>
		<category><![CDATA[Mediated Reality]]></category>
		<category><![CDATA[geophysical]]></category>
		<category><![CDATA[Mixed Reality]]></category>
		<category><![CDATA[Reality Concepts]]></category>
		<category><![CDATA[Synthetic]]></category>

		<guid isPermaLink="false">http://arsvirtuafoundation.org/research/?p=1950</guid>
		<description><![CDATA[&#8220;Today Disney announced a new iPad game that uses physical objects on top of an iPad. How does it work? Well, here I visit the inventor, Etienne Mineur, who shows me how it works. More on the Disney game here: https://plus.google.com/111091089527727420853/posts/41tKaH6G4rw There&#8217;s something deeper here, though. Etienne is an inventor who comes up with simple [...]]]></description>
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		<slash:comments>0</slash:comments>
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		<item>
		<title>AKB48’s Eguchi Aimi: An Augmented Synthetic-Human Amalgam</title>
		<link>http://arsvirtuafoundation.org/research/2011/06/19/akb48%e2%80%99s-eguchi-aimi-an-augmented-synthetic-human-amalgam/</link>
		<comments>http://arsvirtuafoundation.org/research/2011/06/19/akb48%e2%80%99s-eguchi-aimi-an-augmented-synthetic-human-amalgam/#comments</comments>
		<pubDate>Mon, 20 Jun 2011 02:37:23 +0000</pubDate>
		<dc:creator>mez</dc:creator>
				<category><![CDATA[Augmented Psychology]]></category>
		<category><![CDATA[Augmented Reality]]></category>
		<category><![CDATA[Reality Spectrum]]></category>
		<category><![CDATA[Synthetic]]></category>
		<category><![CDATA[Avatar]]></category>
		<category><![CDATA[Mixed Reality]]></category>
		<category><![CDATA[Reality Concepts]]></category>
		<category><![CDATA[Synthetics]]></category>

		<guid isPermaLink="false">http://arsvirtuafoundation.org/research/?p=1940</guid>
		<description><![CDATA[&#8220;The features of Eguchi’s face were taken from the members, which consists of Oshima Yuko (hair/body), Takahashi Minami (outline), Maeda Atsuko (eyes), Watanabe Mayu (eyebrows), Itano Tomomi (nose), and Shinoda Mariko (mouth). Twelfth generation AKB48 member Sasaki Yukari is confirmed to be the source of her voice as well.&#8221;]]></description>
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		<slash:comments>0</slash:comments>
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		<item>
		<title>The Witness &#8211; A Transmedia &#8220;Outernet&#8221; Movie</title>
		<link>http://arsvirtuafoundation.org/research/2011/03/09/the-witness-a-transmedia-outernet-movie/</link>
		<comments>http://arsvirtuafoundation.org/research/2011/03/09/the-witness-a-transmedia-outernet-movie/#comments</comments>
		<pubDate>Wed, 09 Mar 2011 22:04:07 +0000</pubDate>
		<dc:creator>admin</dc:creator>
				<category><![CDATA[Augmented Gameplay]]></category>
		<category><![CDATA[Augmented Reality]]></category>
		<category><![CDATA[augmented virtuality]]></category>
		<category><![CDATA[geophysical]]></category>
		<category><![CDATA[Reality Concepts]]></category>
		<category><![CDATA[transition]]></category>

		<guid isPermaLink="false">http://arsvirtuafoundation.org/research/?p=1919</guid>
		<description><![CDATA[]]></description>
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		<slash:comments>0</slash:comments>
		</item>
		<item>
		<title>Amnesia Connect  ‘Gesture-Based’ Interface</title>
		<link>http://arsvirtuafoundation.org/research/2011/02/01/amnesia-connect-%e2%80%98gesture-based%e2%80%99-interface/</link>
		<comments>http://arsvirtuafoundation.org/research/2011/02/01/amnesia-connect-%e2%80%98gesture-based%e2%80%99-interface/#comments</comments>
		<pubDate>Wed, 02 Feb 2011 02:58:06 +0000</pubDate>
		<dc:creator>mez</dc:creator>
				<category><![CDATA[Augmented Reality]]></category>
		<category><![CDATA[Design Practice]]></category>
		<category><![CDATA[Reality Spectrum]]></category>
		<category><![CDATA[Synthetic]]></category>
		<category><![CDATA[geophysical]]></category>
		<category><![CDATA[Reality Concepts]]></category>

		<guid isPermaLink="false">http://arsvirtuafoundation.org/research/?p=1905</guid>
		<description><![CDATA[&#8220;Following months of research and development, Amnesia Razorfish has replaced the typical ‘send and receive’ interface with a more natural ‘gesture-based’ interface. A smartphone owner can now move their content freely between two devices by simply dragging content off their phone onto a Microsoft Surface Table and back onto another device instantly.&#8221;]]></description>
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		<slash:comments>0</slash:comments>
		</item>
		<item>
		<title>Augmented Reality at the 2011 DLD Conference</title>
		<link>http://arsvirtuafoundation.org/research/2011/01/30/augmented-reality-at-the-2011-dld-conference/</link>
		<comments>http://arsvirtuafoundation.org/research/2011/01/30/augmented-reality-at-the-2011-dld-conference/#comments</comments>
		<pubDate>Sun, 30 Jan 2011 23:15:22 +0000</pubDate>
		<dc:creator>mez</dc:creator>
				<category><![CDATA[Augmented Psychology]]></category>
		<category><![CDATA[Augmented Reality]]></category>
		<category><![CDATA[augmented virtuality]]></category>
		<category><![CDATA[Junaio]]></category>
		<category><![CDATA[Layar]]></category>
		<category><![CDATA[Mixed Reality]]></category>
		<category><![CDATA[Reality Concepts]]></category>
		<category><![CDATA[Reality Spectrum]]></category>

		<guid isPermaLink="false">http://arsvirtuafoundation.org/research/?p=1906</guid>
		<description><![CDATA[]]></description>
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		<slash:comments>0</slash:comments>
		</item>
		<item>
		<title>The Gamification Revolution</title>
		<link>http://arsvirtuafoundation.org/research/2011/01/13/the-gamification-revolution/</link>
		<comments>http://arsvirtuafoundation.org/research/2011/01/13/the-gamification-revolution/#comments</comments>
		<pubDate>Thu, 13 Jan 2011 22:52:56 +0000</pubDate>
		<dc:creator>admin</dc:creator>
				<category><![CDATA[Location-Based Social Network]]></category>
		<category><![CDATA[Mediated Reality]]></category>
		<category><![CDATA[Reality Gaming]]></category>
		<category><![CDATA[geophysical]]></category>
		<category><![CDATA[gamification]]></category>
		<category><![CDATA[Mixed Reality]]></category>
		<category><![CDATA[Reality Concepts]]></category>

		<guid isPermaLink="false">http://arsvirtuafoundation.org/research/?p=1894</guid>
		<description><![CDATA[]]></description>
		<wfw:commentRss>http://arsvirtuafoundation.org/research/2011/01/13/the-gamification-revolution/feed/</wfw:commentRss>
		<slash:comments>1</slash:comments>
		</item>
		<item>
		<title>The Future of Money</title>
		<link>http://arsvirtuafoundation.org/research/2010/10/27/the-future-of-money/</link>
		<comments>http://arsvirtuafoundation.org/research/2010/10/27/the-future-of-money/#comments</comments>
		<pubDate>Wed, 27 Oct 2010 22:02:53 +0000</pubDate>
		<dc:creator>mez</dc:creator>
				<category><![CDATA[Mediated Reality]]></category>
		<category><![CDATA[Prosumerism]]></category>
		<category><![CDATA[User-Generated Content]]></category>
		<category><![CDATA[aurec]]></category>
		<category><![CDATA[decentralization]]></category>
		<category><![CDATA[Reality Concepts]]></category>

		<guid isPermaLink="false">http://arsvirtuafoundation.org/research/?p=1878</guid>
		<description><![CDATA[&#8216;&#8221;There is a class of young, intelligent and creative people that have become disillusioned with existing banking models and are looking to create new peer-to-peer models for financial transactions,&#8221; said Venessa Miemis, a graduating student of NYC and creator of a videoblog The Future of Money. &#8220;I hope these two worlds can come together.&#8221;&#8216;]]></description>
		<wfw:commentRss>http://arsvirtuafoundation.org/research/2010/10/27/the-future-of-money/feed/</wfw:commentRss>
		<slash:comments>0</slash:comments>
		</item>
		<item>
		<title>PlayStation Move Demonstration</title>
		<link>http://arsvirtuafoundation.org/research/2010/08/30/playstation-move-demonstration/</link>
		<comments>http://arsvirtuafoundation.org/research/2010/08/30/playstation-move-demonstration/#comments</comments>
		<pubDate>Tue, 31 Aug 2010 02:20:17 +0000</pubDate>
		<dc:creator>admin</dc:creator>
				<category><![CDATA[Augmented Gameplay]]></category>
		<category><![CDATA[Mediated Reality]]></category>
		<category><![CDATA[geophysical]]></category>
		<category><![CDATA[Augmented Reality]]></category>
		<category><![CDATA[Reality Concepts]]></category>

		<guid isPermaLink="false">http://arsvirtuafoundation.org/research/?p=1837</guid>
		<description><![CDATA[]]></description>
		<wfw:commentRss>http://arsvirtuafoundation.org/research/2010/08/30/playstation-move-demonstration/feed/</wfw:commentRss>
		<slash:comments>0</slash:comments>
		</item>
		<item>
		<title>&#8220;The Old Spice Guy&#8221;: Presencing &amp; Synthapticism In Action</title>
		<link>http://arsvirtuafoundation.org/research/2010/07/14/the-old-spice-guy-presencing-synthapticism-in-action/</link>
		<comments>http://arsvirtuafoundation.org/research/2010/07/14/the-old-spice-guy-presencing-synthapticism-in-action/#comments</comments>
		<pubDate>Thu, 15 Jul 2010 01:25:47 +0000</pubDate>
		<dc:creator>mez</dc:creator>
				<category><![CDATA[Augmented Psychology]]></category>
		<category><![CDATA[Design Practice]]></category>
		<category><![CDATA[Mediated Reality]]></category>
		<category><![CDATA[Presencing]]></category>
		<category><![CDATA[Social Tesseracting]]></category>
		<category><![CDATA[Synthetic]]></category>
		<category><![CDATA[Twitter]]></category>
		<category><![CDATA[User-Generated Content]]></category>
		<category><![CDATA[interoperability]]></category>
		<category><![CDATA[Reality Concepts]]></category>
		<category><![CDATA[semantics]]></category>
		<category><![CDATA[Synthetic Environments]]></category>
		<category><![CDATA[synthetic immersion]]></category>
		<category><![CDATA[Synthetics]]></category>

		<guid isPermaLink="false">http://arsvirtuafoundation.org/research/?p=1669</guid>
		<description><![CDATA[In 2008, several articles here at Augmentology examined the concepts of Synthetic Presencing and Synthapticism. Both concepts are part of a theoretical framework that attempts to explain developing cultural &#62; augmentological patterns. Presencing embodies a rethink of conventional entertainment modes: Fiction and non-fiction classifications are designed to map to boundaries of known forms [think: cinema, [...]]]></description>
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		<slash:comments>5</slash:comments>
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