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	<title>_Augmentology 1[L]0[L]1_ &#187; in-world</title>
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	<description>A working manual discussing the formation and evolution of synthetic environments.</description>
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		<title>WoW Case Study Part 2: Synthetic Presencing &#8211; &quot;When Life Gives You Nazis, Make Naziaid&quot;</title>
		<link>http://arsvirtuafoundation.org/research/2008/06/27/wow-case-study-part-2-synthetic-presencing-when-life-gives-you-nazis-make-naziaid/</link>
		<comments>http://arsvirtuafoundation.org/research/2008/06/27/wow-case-study-part-2-synthetic-presencing-when-life-gives-you-nazis-make-naziaid/#comments</comments>
		<pubDate>Fri, 27 Jun 2008 07:56:54 +0000</pubDate>
		<dc:creator>mez</dc:creator>
				<category><![CDATA[Presencing]]></category>
		<category><![CDATA[Reality Spectrum]]></category>
		<category><![CDATA[Social Gaming]]></category>
		<category><![CDATA[Synthetic]]></category>
		<category><![CDATA[User-Generated Content]]></category>
		<category><![CDATA[in-world]]></category>
		<category><![CDATA[user-generated]]></category>
		<category><![CDATA[WoW]]></category>

		<guid isPermaLink="false">http://arsvirtuafoundation.org/research/?p=21</guid>
		<description><![CDATA[[cont] Having decided to take action regarding the Swastika Symbol, Bowtox broadcasts a _call to action_ to other interested WoW characters through the general, trade and looking-for-group chat channels. He also talks to the surrounding player characters, who begin to modify the base symbol shape. Lilsmoky is the first to perform the &#8220;/sleep&#8221; action, which [...]]]></description>
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		<slash:comments>4</slash:comments>
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		<title>Reality Mixing + the Geospecificity Complex</title>
		<link>http://arsvirtuafoundation.org/research/2008/04/25/reality-mixing-the-geospecificity-complex/</link>
		<comments>http://arsvirtuafoundation.org/research/2008/04/25/reality-mixing-the-geospecificity-complex/#comments</comments>
		<pubDate>Fri, 25 Apr 2008 09:33:21 +0000</pubDate>
		<dc:creator>mez</dc:creator>
				<category><![CDATA[Augmented Psychology]]></category>
		<category><![CDATA[Location-Based Social Network]]></category>
		<category><![CDATA[Massively Multiplayer Online Environments]]></category>
		<category><![CDATA[Mediated Reality]]></category>
		<category><![CDATA[Reality Spectrum]]></category>
		<category><![CDATA[Social Gaming]]></category>
		<category><![CDATA[Synthetic]]></category>
		<category><![CDATA[afk]]></category>
		<category><![CDATA[First Life]]></category>
		<category><![CDATA[in-world]]></category>
		<category><![CDATA[irl]]></category>
		<category><![CDATA[Second Life]]></category>
		<category><![CDATA[synthetic immersion]]></category>
		<category><![CDATA[Virtual Continuum]]></category>

		<guid isPermaLink="false">http://arsvirtuafoundation.org/research/2008/04/25/reality-mixing-the-geospecificity-complex/</guid>
		<description><![CDATA[_In real life_ [irl] is a phrase employed in a wide range of networked interactions and used notably in early phases of internet communication [eg IRC, ICQ and Y-talk]. _Irl_ is used as a label to demarcate a subject&#8217;s presence on-and-offline. In this dichotomy, definitions of reality are binary with a clear schism evident between [...]]]></description>
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		<slash:comments>24</slash:comments>
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