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	<title>_Augmentology 1[L]0[L]1_</title>
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	<description>A working manual discussing the formation and evolution of synthetic environments.</description>
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		<title>TouchMe: An Augmented Reality Based Remote Robot Manipulation</title>
		<link>http://arsvirtuafoundation.org/research/2011/12/06/touchme-an-augmented-reality-based-remote-robot-manipulation/</link>
		<comments>http://arsvirtuafoundation.org/research/2011/12/06/touchme-an-augmented-reality-based-remote-robot-manipulation/#comments</comments>
		<pubDate>Wed, 07 Dec 2011 02:34:53 +0000</pubDate>
		<dc:creator>admin</dc:creator>
				<category><![CDATA[Augmented Psychology]]></category>
		<category><![CDATA[Augmented Reality]]></category>
		<category><![CDATA[Synthetic]]></category>
		<category><![CDATA[geophysical]]></category>
		<category><![CDATA[augmented virtuality]]></category>
		<category><![CDATA[Mixed Reality]]></category>
		<category><![CDATA[robotics]]></category>

		<guid isPermaLink="false">http://arsvirtuafoundation.org/research/?p=1957</guid>
		<description><![CDATA[]]></description>
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		<item>
		<title>Weavrs: Manufactured Artificial Beings from Social Web Data</title>
		<link>http://arsvirtuafoundation.org/research/2011/11/14/weavrs-manufactured-artificial-beings-from-social-web-data/</link>
		<comments>http://arsvirtuafoundation.org/research/2011/11/14/weavrs-manufactured-artificial-beings-from-social-web-data/#comments</comments>
		<pubDate>Mon, 14 Nov 2011 21:16:44 +0000</pubDate>
		<dc:creator>admin</dc:creator>
				<category><![CDATA[Augmented Psychology]]></category>
		<category><![CDATA[Reality Spectrum]]></category>
		<category><![CDATA[Synthetic]]></category>
		<category><![CDATA[Twitter]]></category>
		<category><![CDATA[augmented virtuality]]></category>
		<category><![CDATA[body in transmission]]></category>
		<category><![CDATA[geophysical]]></category>

		<guid isPermaLink="false">http://arsvirtuafoundation.org/research/?p=1954</guid>
		<description><![CDATA[(Pr) David Bausola from Protein®.]]></description>
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		<item>
		<title>Augmented Haptics: Etienne Mineur</title>
		<link>http://arsvirtuafoundation.org/research/2011/09/28/augmented-haptics-etienne-mineur/</link>
		<comments>http://arsvirtuafoundation.org/research/2011/09/28/augmented-haptics-etienne-mineur/#comments</comments>
		<pubDate>Thu, 29 Sep 2011 03:39:35 +0000</pubDate>
		<dc:creator>admin</dc:creator>
				<category><![CDATA[Augmented Reality]]></category>
		<category><![CDATA[Mediated Reality]]></category>
		<category><![CDATA[geophysical]]></category>
		<category><![CDATA[Mixed Reality]]></category>
		<category><![CDATA[Reality Concepts]]></category>
		<category><![CDATA[Synthetic]]></category>

		<guid isPermaLink="false">http://arsvirtuafoundation.org/research/?p=1950</guid>
		<description><![CDATA[&#8220;Today Disney announced a new iPad game that uses physical objects on top of an iPad. How does it work? Well, here I visit the inventor, Etienne Mineur, who shows me how it works. More on the Disney game here: https://plus.google.com/111091089527727420853/posts/41tKaH6G4rw There&#8217;s something deeper here, though. Etienne is an inventor who comes up with simple [...]]]></description>
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		<slash:comments>0</slash:comments>
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		<title>&#8220;Fleet Commander&#8221;: Real-Time Interactive Strategy Interactions in a Multi-user, Multi-touch Environment.</title>
		<link>http://arsvirtuafoundation.org/research/2011/07/12/fleet-commander-real-time-interactive-strategy-interactions-in-a-multi-user-multi-touch-environment/</link>
		<comments>http://arsvirtuafoundation.org/research/2011/07/12/fleet-commander-real-time-interactive-strategy-interactions-in-a-multi-user-multi-touch-environment/#comments</comments>
		<pubDate>Wed, 13 Jul 2011 03:29:01 +0000</pubDate>
		<dc:creator>admin</dc:creator>
				<category><![CDATA[Augmented Gameplay]]></category>
		<category><![CDATA[Augmented Reality]]></category>
		<category><![CDATA[geophysical]]></category>
		<category><![CDATA[minor simulation]]></category>
		<category><![CDATA[synthetic immersion]]></category>

		<guid isPermaLink="false">http://arsvirtuafoundation.org/research/?p=1947</guid>
		<description><![CDATA[]]></description>
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		<item>
		<title>The E-Table System: Augmented Reality Dining</title>
		<link>http://arsvirtuafoundation.org/research/2011/06/27/the-e-table-system-augmented-reality-dining/</link>
		<comments>http://arsvirtuafoundation.org/research/2011/06/27/the-e-table-system-augmented-reality-dining/#comments</comments>
		<pubDate>Tue, 28 Jun 2011 00:55:58 +0000</pubDate>
		<dc:creator>admin</dc:creator>
				<category><![CDATA[Augmented Reality]]></category>
		<category><![CDATA[Design Practice]]></category>
		<category><![CDATA[Mediated Reality]]></category>
		<category><![CDATA[geophysical]]></category>
		<category><![CDATA[augmented virtuality]]></category>
		<category><![CDATA[Mixed Reality]]></category>
		<category><![CDATA[Synthetic Environments]]></category>

		<guid isPermaLink="false">http://arsvirtuafoundation.org/research/?p=1943</guid>
		<description><![CDATA[]]></description>
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		<item>
		<title>AKB48’s Eguchi Aimi: An Augmented Synthetic-Human Amalgam</title>
		<link>http://arsvirtuafoundation.org/research/2011/06/19/akb48%e2%80%99s-eguchi-aimi-an-augmented-synthetic-human-amalgam/</link>
		<comments>http://arsvirtuafoundation.org/research/2011/06/19/akb48%e2%80%99s-eguchi-aimi-an-augmented-synthetic-human-amalgam/#comments</comments>
		<pubDate>Mon, 20 Jun 2011 02:37:23 +0000</pubDate>
		<dc:creator>mez</dc:creator>
				<category><![CDATA[Augmented Psychology]]></category>
		<category><![CDATA[Augmented Reality]]></category>
		<category><![CDATA[Reality Spectrum]]></category>
		<category><![CDATA[Synthetic]]></category>
		<category><![CDATA[Avatar]]></category>
		<category><![CDATA[Mixed Reality]]></category>
		<category><![CDATA[Reality Concepts]]></category>
		<category><![CDATA[Synthetics]]></category>

		<guid isPermaLink="false">http://arsvirtuafoundation.org/research/?p=1940</guid>
		<description><![CDATA[&#8220;The features of Eguchi’s face were taken from the members, which consists of Oshima Yuko (hair/body), Takahashi Minami (outline), Maeda Atsuko (eyes), Watanabe Mayu (eyebrows), Itano Tomomi (nose), and Shinoda Mariko (mouth). Twelfth generation AKB48 member Sasaki Yukari is confirmed to be the source of her voice as well.&#8221;]]></description>
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		<slash:comments>0</slash:comments>
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		<title>Augmented Reality Guerillas Hijack Bruce Sterling&#8217;s ARE 2011 Speech</title>
		<link>http://arsvirtuafoundation.org/research/2011/05/17/augmented-reality-guerillas-hijack-bruce-sterlings-are-2011-speech/</link>
		<comments>http://arsvirtuafoundation.org/research/2011/05/17/augmented-reality-guerillas-hijack-bruce-sterlings-are-2011-speech/#comments</comments>
		<pubDate>Tue, 17 May 2011 22:38:27 +0000</pubDate>
		<dc:creator>mez</dc:creator>
				<category><![CDATA[Augmented Gameplay]]></category>
		<category><![CDATA[Augmented Reality]]></category>
		<category><![CDATA[Synthetic]]></category>
		<category><![CDATA[ARE 2011]]></category>
		<category><![CDATA[augmented virtuality]]></category>

		<guid isPermaLink="false">http://arsvirtuafoundation.org/research/?p=1936</guid>
		<description><![CDATA[]]></description>
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		<slash:comments>0</slash:comments>
		</item>
		<item>
		<title>Interactive Puppet Prototype with Xbox Kinect</title>
		<link>http://arsvirtuafoundation.org/research/2011/05/02/interactive-puppet-prototype-with-xbox-kinect/</link>
		<comments>http://arsvirtuafoundation.org/research/2011/05/02/interactive-puppet-prototype-with-xbox-kinect/#comments</comments>
		<pubDate>Tue, 03 May 2011 04:04:49 +0000</pubDate>
		<dc:creator>admin</dc:creator>
				<category><![CDATA[Synthetic]]></category>

		<guid isPermaLink="false">http://arsvirtuafoundation.org/research/?p=1931</guid>
		<description><![CDATA[Interactive Puppet Prototype with Xbox Kinect from Theo Watson on Vimeo. A quick installation prototype Emily and I hooked up with the libfreenect Kinect drivers and ofxKinect. The system is doing skeleton tracking on the arm and determining where the shoulder, elbow, and wrist is, using it to control the movement and posture of the [...]]]></description>
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		<slash:comments>0</slash:comments>
		</item>
		<item>
		<title>The Witness &#8211; A Transmedia &#8220;Outernet&#8221; Movie</title>
		<link>http://arsvirtuafoundation.org/research/2011/03/09/the-witness-a-transmedia-outernet-movie/</link>
		<comments>http://arsvirtuafoundation.org/research/2011/03/09/the-witness-a-transmedia-outernet-movie/#comments</comments>
		<pubDate>Wed, 09 Mar 2011 22:04:07 +0000</pubDate>
		<dc:creator>admin</dc:creator>
				<category><![CDATA[Augmented Gameplay]]></category>
		<category><![CDATA[Augmented Reality]]></category>
		<category><![CDATA[augmented virtuality]]></category>
		<category><![CDATA[geophysical]]></category>
		<category><![CDATA[Reality Concepts]]></category>
		<category><![CDATA[transition]]></category>

		<guid isPermaLink="false">http://arsvirtuafoundation.org/research/?p=1919</guid>
		<description><![CDATA[]]></description>
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		<slash:comments>0</slash:comments>
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		<title>_Scenario_: An Interactive 3D Film</title>
		<link>http://arsvirtuafoundation.org/research/2011/03/01/_scenario_-an-interactive-3d-film/</link>
		<comments>http://arsvirtuafoundation.org/research/2011/03/01/_scenario_-an-interactive-3d-film/#comments</comments>
		<pubDate>Wed, 02 Mar 2011 00:17:51 +0000</pubDate>
		<dc:creator>admin</dc:creator>
				<category><![CDATA[Augmented Gameplay]]></category>
		<category><![CDATA[Reality Gaming]]></category>
		<category><![CDATA[Synthetic]]></category>
		<category><![CDATA[User-Generated Content]]></category>
		<category><![CDATA[Artificial Intelligence]]></category>
		<category><![CDATA[Avatar]]></category>
		<category><![CDATA[geophysical]]></category>
		<category><![CDATA[Mixed Reality]]></category>
		<category><![CDATA[Synthetic Environments]]></category>

		<guid isPermaLink="false">http://arsvirtuafoundation.org/research/?p=1913</guid>
		<description><![CDATA[&#8220;[A]&#8230;true story is the basis of Scenario, an interactive 3D movie in which you battle computer-generated avatars controlled by artificial intelligence. The use of both 3D and AI is a world first, according to the film&#8217;s makers. At the University of New South Wales&#8217;s iCinema Research Centre, I enter a 360-degree cinema with four people. [...]]]></description>
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