Augmentology"...is a concise manual of reality for our digital age."

Mark Hancock,_Augmentology: Interfaccia Tra Due Mondi_

[Sponsored by The Ars Virtua Foundation/CADRE Laboratory for New Media]

Becoming Dragon

I am becoming something else. In this moment, this being-in-transition, I am willfully stepping into the unknown. I am between realities. I can only imagine what I want to become, and then choose to become that new thing, but it is radically ungraspable, inconceivable. I can never know the reality of what I am choosing to become, desiring to become. My decision to transform can never be the right one, because it is always based on an illusion, a fantasy, a false conception with only a few points of data, not the rich details of an embodied life. As the transformation unfolds, those unknown events begin to occur, like seeing my breasts in the mirror for the first time after shaving my chest closely, feeling the movement in my orgasm change into something new or just walking down the street for a moment as a girl, unnoticed and not needing any special attention. My decision to become something else is always a decision to become mythopoetic, because the reality of the new state is always unknown, imaginary, a construct, a fantasy. Yet I don’t seek to decry this radical state of uncertainty but to embrace it. The very moments of everyday perception are also simply intersections of a real materiality with my symbolic and imaginary processing engines making sense of them, down to the way that I understand what pleasure is and what pain is and when the two become too close so as to be confused. And a choice to not transform is of course still a choice to transform into a different state, as our bodies are all in permanent transition, aging, training, consuming, producing, perceiving, creating new folds in our craniums.

Becoming Dragon Day 6

Through this process, I am also becoming an artist. Yet this is simply another fantasy which I use to structure my desires and find direction. Artist, porn star, student, professor, father, mother, husband, wife, lover, child, priest, these are all simply performances of being, yet their being a performance makes them no less real, nor more real, just another fold in the swirling interplay, the kaleidoscope of realities that is our being.

A mixed reality performance using an online 3D virtual world simply highlights the fantasy nature of our everyday interactions, of the physical world, by referring back to the physical, stirring up our memories and conceptions of embodiment. A mixed reality performance is a misnomer, as every step of our waking lives is a mix of realities, our self-perceptions, muscle memory, proprioceptions, others’ perceptions of us, our perceptions of their perceptions of us as they look at us, or don’t, our understanding that we are walking, taking on a step, on a sidewalk, by a building. A mixed reality performance simply highlights this fact, or this fiction, and allows one to see and begin to question the mythopoetic structure of reality. While performance sought to get closer to the real, to escape mediation, I embrace the pleasure of bits projected on my skin and the flickering of digital lights in my eyes, of the simulacrum of my own fantasy which creates that same fantasy. The mixture of real and imaginary is more real for being so.

While one can draw one’s fantasy, or write it out in words, 3D virtual worlds bring us one step closer to seeing in front of our eyes the fantasy films which play behind our eyes, yet there are many more steps to bring us closer to dreams. In my dreams I smell, I feel my body in action, I have visceral emotions, yet software such as Second Life is far from emulating such unreal realities. Still, we can make steps closer to dreams, with motion capture, head mounted displays, tactile interfaces, wish pressure interfaces. I wish for another reality, the electricity on my skin changes, transferring the new desired location to the system, and the pressure interface responds, as my chair morphs from a car seat to a comfy recliner in my skybox…loading world…arriving.

I am transreal. Look at me. When you do, a million iridescent scales across my dragon hide flick, move and align to create a multiplicity of perceptions, transversal illusions and realities cutting through each other, intersecting, dancing. Look at me. You see a shimmering of my fantasies and yours, a convergence of your minute sensory events, your imaginary constructs and my desires. Look at me. The mythopoetic elements of your reality and mine come into contact, unwind and become a recombinant event of male and female and something else, something more, for just an instant. Perhaps after that initial instant, one of your myths takes over your perception and you decide that you understand, but before that, I instill confusion and doubt. I can see it on your face.

I am becoming mythopoetic, a shapeshifting creature of legend, a dragon. Standing here, on the border, the sunlight through the clouds defeating the fence, I am transreal, between realities, moving through layers of the symbolic, the imaginary and the real, simultaneously quivering, swapping out and swapping back in, too fast to find the border between them. I am existing between my fantasies and desires, which are driving the changing form of my body, and the moment of perception in which you see me and call me maam, sir, dude, miss, or avoid choosing a category. Speaking, being with different people throughout the day, my body and name changes, my realness or unrealness oscillates. You see me standing here, but really, you see my avatar, my body, which is under construction. We bring our illusions together. You see soft skin. I see the pills and the bloody razor that made it soft, making me feel happier, more feminine. You see scales, I see textured prims and their glow values.

A dark moment in the street at night, your illusions of masculinity swirl up against the confusion I install in you, and you attack. My reality becomes a blur, a flurry of motion, and a sharp chemical emotional reaction, as I strike back with pressurized chemical weapons. Yet even in that moment, I am transreal, between my reality and yours, only finding a hard fissure between the two.
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In bed with my lover, we are transreal, deep in our illusions of each other, feeling our very real emotions for each other, between bodies, looking into her eyes, slipping out of myself and my concerns and out into the bright nebula of pleasure…

On the March:

The reenactment of Gandhi’s Salt March in Second Life began on the South Western edge of the largest mainland on April 12, 2008. Gandhi’s basic navigational strategy in SL was to walk towards other avatars (represented by green dots on the map), greet them, describe the project, offer to be “friends”, share a copy of his walking stick, and to invite others to join him on the march. I set very specific rules for my travels online, including a strict avoidance of the typical SL transportation methods of flying and teleporting from one location to another.

I set out on this “journey” for a variety of reasons – to pay tribute to the vision and creativity of Mahatma Gandhi, continue to explore the nature of protest, investigate notions of physical and virtual embodiment, challenge the expectations of avatar representation, incorporate bodily exertion and durational constraints to an online performance – and to simply do something that has never been attempted previously in a combined online and real world context. What I discovered was that, while the reenactment certainly touched on the aforementioned ideas, I found myself, unexpectedly, to be profoundly transformed and engaged by the experience.

Gandi + Other Avies Interacting

For the month of the performance my life revolved entirely around conducting this reenactment. The engagement in this performance involved what became a daily ritual of walking on the treadmill to guide my Gandhi avatar in Second Life, commencing at 12 noon each day for 26 days, walking six days a week, six hours on average each day. My daily regimen was essentially totally dedicated towards walking on the treadmill and interacting with the world of Second Life. My immersion into Second Life combined with the physical exertion of my body necessary to engage in the work created an interesting symbiosis of the virtual and real.

By the end of the reenactment I had become so engaged with and attached to my Gandhi avatar that my ability to clearly delineate between the online and the real world had become temporarily muddled. On more than one occasion I found himself wanting to “click” on people and experiencing brief instances of déjà vu during off hours in NYC where my mind’s eye was briefly confused as to my physical location. The action of walking on the treadmill further reinforced this confusion of physical and virtual space – it became a daily occurrence to find myself nearly falling off the treadmill during the walk as Gandhi stumbled either due to connection lag or when he would invariably stumble off a mountain or otherwise take a virtual misstep.

TreadMill/Laptop Running

At the start of the journey, I was not sure if I would be bored or find myself disinterested by spending such extended periods within the confines of Second Life – this online environment had failed to secure my interest in the past. Contrary to my expectations, the walk across SL became a daily fascination – the sense of discovery and wonder was very intense. As I was only able to walk, and only able to move my avatar by physically walking on the treadmill, an odd synthesis of physical labor and exploration ensued that was quite rewarding. Gandhi believed wealth without work to be meaningless – I found the walk to be fulfilling in part due to the combination of my physical activity and the need to find my way on foot – I began to appreciate the fact that I was earning this particular online experience through intense physical exertion.

The interactions with other avatars in SL and with people in RL stopping by to watch me at Eyebeam were as well significant to the overall experience. The typically private act of engaging in online activities from a home computer was transformed into a public, physical spectacle. I stopped along the way to chat with hundreds of avatars, informing each one as to the nature of my “walk across Second Life” telling them that “my human is on a treadmill making me go”. Many stood next to me or sat behind me in easy chairs at Eyebeam, watching transfixed and talking with me as I navigated through SL – one spectator who watched me for over an hour said it was curious, as Gandhi was my avatar she was starting to think of me on the treadmill as being her avatar.

Gandhi Meets Nixon

It is perhaps more difficult for me to write specifically regarding the “why” of being Gandhi than to describe to effect of the overall experience – I could go on about this for quite some time – the excitement of others in greeting my Gandhi avatar, how easily he disarmed strangers in the online world, how shy I found myself the day after the conclusion of the reenactment upon joining an actual Gandhi walk for peace in NYC.

In my third and final posting next week I will detail my ongoing efforts to process and further explore this performance project – including the creation of a 17’ cardboard replica of my Gandhi.

Subject x [X] is a 27 year old American male. X began playing the massively multiplayer online role-playing game World of Warcraft [WoW] in June 2005. On Average, X will be logged into WoW between 2 to 8 hours per day. X has created 7 WoW toons or player characters/chars. His characters are located on _Frostmane_, a USA-based realm/server. His main [primary game character] is a level 70 male Gnome Warrior named _Xster_.

X plays Xster during the majority of the time he is engaged within the WoW environment. X has 5 alts [alternate game characters] which he plays sporadically. X also has a bank character which he uses for all in-world economic transactions. He is a member of a group of players who have voluntarily chosen to band together to achieve specific goals within WoW. This group is called a Guild. Xster’s guild is titled _Carpe Pwnum_.

X/Xster is currently immersed in a specific game variable within WoW. This game variable is an instance called _Karazhan _ [Kara] which is an example of a raid. X is present in the instance with 9 of his fellow guild members. Each member has been included specifically for their race, class and talent make-up.

The raid members have just completed one of their raid targets by killing a boss Non-Player Character or NPC. This boss encounter was difficult; it has taken the raiders 4 attempts to kill Attunemen. The unsuccessful attempts ended in the successive deaths of each raid member, otherwise known as a wipe. X decides it is time for a break and informs the other raid members that he’ll be afk [away from keyboard] for 3 minutes taking a “bio break”.

X makes this announcement through 3 channels. The 1st and 2nd are via text, using the /g and /ra commands to tell his guild “afk for 3″ and to tell the raid “afk bio”. The 3rd is via Ventrilo [Vent], a VOIP program through which he has been verbally communicating with his raid team, 3 non-raiding guild members and 2 out-of-game friends.

Before X leaves his computer, he positions Xster in a safe area in-game where he can wait in suspension until X’s return. As X types the /afk command, Xster appears no different to the other raid chars; the toon still loops through a basic standing state. Xster continues to function via base movements such as breathing and blinking as if X is still present and waiting at the keyboard. There are no visual or otherwise discernible char changes occurring in-game to indicate X’s absence apart from his text and verbal announcements.

X has moved to the kitchen and is now, in a geophysical sense, completely afk – an example of “hard afkism”. However, X is also in a hyper-aware state, conscious of the estimated time assigned to his game absence. X has the game volume turned up to allow for monitoring of the raid member’s voices and game sounds. Any heightened verbal intonations may indicate that the raiders require his immediate presence back in-game.

X rushes his food preparations and arrives back at his keyboard within 2 minutes. He switches back into WoW via maximising the game window but does not put on his headphones and thus does not resume his presence in Vent. He is told that several of the other raiders are still afk. He then alt-tabs out of WoW, checks his Insoshi and GeoSimm Philly accounts whilst still unconsciously checking the game via sound scanning [an example of "soft afkism"]. If a combat sound occurs, he will switch back into the game and resume his activity on Vent.