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	<title>_Augmentology 1[L]0[L]1_ &#187; User-Generated Content</title>
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	<link>http://arsvirtuafoundation.org/research</link>
	<description>A working manual discussing the formation and evolution of synthetic environments.</description>
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		<title>_Scenario_: An Interactive 3D Film</title>
		<link>http://arsvirtuafoundation.org/research/2011/03/01/_scenario_-an-interactive-3d-film/</link>
		<comments>http://arsvirtuafoundation.org/research/2011/03/01/_scenario_-an-interactive-3d-film/#comments</comments>
		<pubDate>Wed, 02 Mar 2011 00:17:51 +0000</pubDate>
		<dc:creator>admin</dc:creator>
				<category><![CDATA[Augmented Gameplay]]></category>
		<category><![CDATA[Reality Gaming]]></category>
		<category><![CDATA[Synthetic]]></category>
		<category><![CDATA[User-Generated Content]]></category>
		<category><![CDATA[Artificial Intelligence]]></category>
		<category><![CDATA[Avatar]]></category>
		<category><![CDATA[geophysical]]></category>
		<category><![CDATA[Mixed Reality]]></category>
		<category><![CDATA[Synthetic Environments]]></category>

		<guid isPermaLink="false">http://arsvirtuafoundation.org/research/?p=1913</guid>
		<description><![CDATA[&#8220;[A]&#8230;true story is the basis of Scenario, an interactive 3D movie in which you battle computer-generated avatars controlled by artificial intelligence. The use of both 3D and AI is a world first, according to the film&#8217;s makers. At the University of New South Wales&#8217;s iCinema Research Centre, I enter a 360-degree cinema with four people. [...]]]></description>
		<wfw:commentRss>http://arsvirtuafoundation.org/research/2011/03/01/_scenario_-an-interactive-3d-film/feed/</wfw:commentRss>
		<slash:comments>0</slash:comments>
		</item>
		<item>
		<title>The Future of Money</title>
		<link>http://arsvirtuafoundation.org/research/2010/10/27/the-future-of-money/</link>
		<comments>http://arsvirtuafoundation.org/research/2010/10/27/the-future-of-money/#comments</comments>
		<pubDate>Wed, 27 Oct 2010 22:02:53 +0000</pubDate>
		<dc:creator>mez</dc:creator>
				<category><![CDATA[Mediated Reality]]></category>
		<category><![CDATA[Prosumerism]]></category>
		<category><![CDATA[User-Generated Content]]></category>
		<category><![CDATA[aurec]]></category>
		<category><![CDATA[decentralization]]></category>
		<category><![CDATA[Reality Concepts]]></category>

		<guid isPermaLink="false">http://arsvirtuafoundation.org/research/?p=1878</guid>
		<description><![CDATA[&#8216;&#8221;There is a class of young, intelligent and creative people that have become disillusioned with existing banking models and are looking to create new peer-to-peer models for financial transactions,&#8221; said Venessa Miemis, a graduating student of NYC and creator of a videoblog The Future of Money. &#8220;I hope these two worlds can come together.&#8221;&#8216;]]></description>
		<wfw:commentRss>http://arsvirtuafoundation.org/research/2010/10/27/the-future-of-money/feed/</wfw:commentRss>
		<slash:comments>0</slash:comments>
		</item>
		<item>
		<title>&#8220;The Old Spice Guy&#8221;: Presencing &amp; Synthapticism In Action</title>
		<link>http://arsvirtuafoundation.org/research/2010/07/14/the-old-spice-guy-presencing-synthapticism-in-action/</link>
		<comments>http://arsvirtuafoundation.org/research/2010/07/14/the-old-spice-guy-presencing-synthapticism-in-action/#comments</comments>
		<pubDate>Thu, 15 Jul 2010 01:25:47 +0000</pubDate>
		<dc:creator>mez</dc:creator>
				<category><![CDATA[Augmented Psychology]]></category>
		<category><![CDATA[Design Practice]]></category>
		<category><![CDATA[Mediated Reality]]></category>
		<category><![CDATA[Presencing]]></category>
		<category><![CDATA[Social Tesseracting]]></category>
		<category><![CDATA[Synthetic]]></category>
		<category><![CDATA[Twitter]]></category>
		<category><![CDATA[User-Generated Content]]></category>
		<category><![CDATA[interoperability]]></category>
		<category><![CDATA[Reality Concepts]]></category>
		<category><![CDATA[semantics]]></category>
		<category><![CDATA[Synthetic Environments]]></category>
		<category><![CDATA[synthetic immersion]]></category>
		<category><![CDATA[Synthetics]]></category>

		<guid isPermaLink="false">http://arsvirtuafoundation.org/research/?p=1669</guid>
		<description><![CDATA[In 2008, several articles here at Augmentology examined the concepts of Synthetic Presencing and Synthapticism. Both concepts are part of a theoretical framework that attempts to explain developing cultural &#62; augmentological patterns. Presencing embodies a rethink of conventional entertainment modes: Fiction and non-fiction classifications are designed to map to boundaries of known forms [think: cinema, [...]]]></description>
		<wfw:commentRss>http://arsvirtuafoundation.org/research/2010/07/14/the-old-spice-guy-presencing-synthapticism-in-action/feed/</wfw:commentRss>
		<slash:comments>5</slash:comments>
		</item>
		<item>
		<title>Augmented Reality vs. Aura Recognition [3]</title>
		<link>http://arsvirtuafoundation.org/research/2010/03/14/augmented-reality-vs-aura-recognition-3/</link>
		<comments>http://arsvirtuafoundation.org/research/2010/03/14/augmented-reality-vs-aura-recognition-3/#comments</comments>
		<pubDate>Sun, 14 Mar 2010 20:50:00 +0000</pubDate>
		<dc:creator>Gabriel Shalom</dc:creator>
				<category><![CDATA[Augmented Psychology]]></category>
		<category><![CDATA[Augmented Reality]]></category>
		<category><![CDATA[Mediated Reality]]></category>
		<category><![CDATA[Synthetic]]></category>
		<category><![CDATA[User-Generated Content]]></category>
		<category><![CDATA[aurec]]></category>
		<category><![CDATA[definitions]]></category>
		<category><![CDATA[Reality Concepts]]></category>
		<category><![CDATA[semantics]]></category>

		<guid isPermaLink="false">http://arsvirtuafoundation.org/research/?p=1539</guid>
		<description><![CDATA[Part 3: The Crystal Ball Film Still, The Wizard of Oz. &#60;continued from Part 2: Infinite Summer Afternoons&#62; During the 1939 film version of The Wizard of Oz, Dorothy visits Professor Marvel and has him read her fortune from his crystal ball. He asks her to close her eyes and takes the opportunity to &#8220;read&#8221; [...]]]></description>
		<wfw:commentRss>http://arsvirtuafoundation.org/research/2010/03/14/augmented-reality-vs-aura-recognition-3/feed/</wfw:commentRss>
		<slash:comments>1</slash:comments>
		</item>
		<item>
		<title>_I am Transreal_: A Reflection On/Of Becoming Dragon [Part 2]</title>
		<link>http://arsvirtuafoundation.org/research/2009/08/06/_i-am-transreal_-a-reflection-onof-becoming-dragon-part-2/</link>
		<comments>http://arsvirtuafoundation.org/research/2009/08/06/_i-am-transreal_-a-reflection-onof-becoming-dragon-part-2/#comments</comments>
		<pubDate>Thu, 06 Aug 2009 02:34:54 +0000</pubDate>
		<dc:creator>Azdel Slade</dc:creator>
				<category><![CDATA[Massively Multiplayer Online Environments]]></category>
		<category><![CDATA[Mediated Reality]]></category>
		<category><![CDATA[Mixed Reality Performance]]></category>
		<category><![CDATA[Presencing]]></category>
		<category><![CDATA[Reality Spectrum]]></category>
		<category><![CDATA[Synthetic]]></category>
		<category><![CDATA[User-Generated Content]]></category>
		<category><![CDATA[Variable AFKism]]></category>
		<category><![CDATA[augmented virtuality]]></category>
		<category><![CDATA[becoming]]></category>
		<category><![CDATA[body in transmission]]></category>
		<category><![CDATA[Mixed Reality]]></category>
		<category><![CDATA[transgender]]></category>
		<category><![CDATA[transition]]></category>
		<category><![CDATA[transreal]]></category>
		<category><![CDATA[virtual]]></category>

		<guid isPermaLink="false">http://arsvirtuafoundation.org/research/?p=977</guid>
		<description><![CDATA[I am becoming something else. In this moment, this being-in-transition, I am willfully stepping into the unknown. I am between realities. I can only imagine what I want to become, and then choose to become that new thing, but it is radically ungraspable, inconceivable. I can never know the reality of what I am choosing [...]]]></description>
		<wfw:commentRss>http://arsvirtuafoundation.org/research/2009/08/06/_i-am-transreal_-a-reflection-onof-becoming-dragon-part-2/feed/</wfw:commentRss>
		<slash:comments>4</slash:comments>
		</item>
		<item>
		<title>_Social Tesseracting_: Part 3</title>
		<link>http://arsvirtuafoundation.org/research/2009/07/24/_social-tesseracting_-part-3/</link>
		<comments>http://arsvirtuafoundation.org/research/2009/07/24/_social-tesseracting_-part-3/#comments</comments>
		<pubDate>Fri, 24 Jul 2009 00:06:35 +0000</pubDate>
		<dc:creator>mez</dc:creator>
				<category><![CDATA[Alternate Reality Games]]></category>
		<category><![CDATA[Augmented Gameplay]]></category>
		<category><![CDATA[Augmented Psychology]]></category>
		<category><![CDATA[First Person Shooter]]></category>
		<category><![CDATA[Location-Based Social Network]]></category>
		<category><![CDATA[Massively Multiplayer Online Environments]]></category>
		<category><![CDATA[Mediated Reality]]></category>
		<category><![CDATA[Mixed Reality Performance]]></category>
		<category><![CDATA[Open Source]]></category>
		<category><![CDATA[Presencing]]></category>
		<category><![CDATA[Reality Spectrum]]></category>
		<category><![CDATA[Social Gaming]]></category>
		<category><![CDATA[Social Networking Platforms]]></category>
		<category><![CDATA[Synthetic]]></category>
		<category><![CDATA[Twitter]]></category>
		<category><![CDATA[User-Generated Content]]></category>
		<category><![CDATA[4chan]]></category>
		<category><![CDATA[Add new tag]]></category>
		<category><![CDATA[Anonymous]]></category>
		<category><![CDATA[Augmented Reality]]></category>
		<category><![CDATA[Reality Concepts]]></category>
		<category><![CDATA[tweetstreams]]></category>

		<guid isPermaLink="false">http://arsvirtuafoundation.org/research/?p=506</guid>
		<description><![CDATA[&#60;continued&#62; e) Information Deformation: akin to process centering, this Social Tesseraction involves a shift in the very definition of information: Information may be defined as the characteristics of the output of a process, these being informative about the process and the input. This discipline independent definition may be applied to all domains, from physics to [...]]]></description>
		<wfw:commentRss>http://arsvirtuafoundation.org/research/2009/07/24/_social-tesseracting_-part-3/feed/</wfw:commentRss>
		<slash:comments>9</slash:comments>
		</item>
		<item>
		<title>_Social Tesseracting_: Part 2</title>
		<link>http://arsvirtuafoundation.org/research/2009/06/01/_social-tesseracting_-part-2/</link>
		<comments>http://arsvirtuafoundation.org/research/2009/06/01/_social-tesseracting_-part-2/#comments</comments>
		<pubDate>Sun, 31 May 2009 21:41:19 +0000</pubDate>
		<dc:creator>mez</dc:creator>
				<category><![CDATA[Augmented Gameplay]]></category>
		<category><![CDATA[Mediated Reality]]></category>
		<category><![CDATA[Presencing]]></category>
		<category><![CDATA[Reality Spectrum]]></category>
		<category><![CDATA[Social Gaming]]></category>
		<category><![CDATA[Social Networking Platforms]]></category>
		<category><![CDATA[Synthetic]]></category>
		<category><![CDATA[User-Generated Content]]></category>
		<category><![CDATA[Active Narrative Gathering]]></category>
		<category><![CDATA[Add new tag]]></category>
		<category><![CDATA[Augmented Reality]]></category>
		<category><![CDATA[Reality Concepts]]></category>
		<category><![CDATA[tweetstreams]]></category>

		<guid isPermaLink="false">http://arsvirtuafoundation.org/research/?p=287</guid>
		<description><![CDATA[In _Social Tesseracting_: Part 1, we learnt that: 1. Dimensionality defines working concepts of reality. 2. Theoretically, dimensionality can also expand to define a spectrum of nascent social actions. 3. These particular social actions encompass communication trends defined by synthetic interactions. 4. Synthetic interactions create social froth that can be produced geophysically or geolocatively. Both [...]]]></description>
		<wfw:commentRss>http://arsvirtuafoundation.org/research/2009/06/01/_social-tesseracting_-part-2/feed/</wfw:commentRss>
		<slash:comments>8</slash:comments>
		</item>
		<item>
		<title>&quot;BSG&quot; Presencing: Twittercast-Style</title>
		<link>http://arsvirtuafoundation.org/research/2008/08/29/bsg-presencing-twittercast-style/</link>
		<comments>http://arsvirtuafoundation.org/research/2008/08/29/bsg-presencing-twittercast-style/#comments</comments>
		<pubDate>Fri, 29 Aug 2008 09:49:27 +0000</pubDate>
		<dc:creator>mez</dc:creator>
				<category><![CDATA[Alternate Reality Games]]></category>
		<category><![CDATA[Mixed Reality Performance]]></category>
		<category><![CDATA[Presencing]]></category>
		<category><![CDATA[Social Networking Platforms]]></category>
		<category><![CDATA[Synthetic]]></category>
		<category><![CDATA[Twitter]]></category>
		<category><![CDATA[User-Generated Content]]></category>
		<category><![CDATA[BSG]]></category>
		<category><![CDATA[Cylon]]></category>
		<category><![CDATA[nested fiction]]></category>
		<category><![CDATA[nested function]]></category>
		<category><![CDATA[Twittercast]]></category>

		<guid isPermaLink="false">http://arsvirtuafoundation.org/research/?p=64</guid>
		<description><![CDATA[Presencing &#8211; as described in an earlier entry &#8211; is a type of synthetic engagement that extends contemporary entertainment. Fan fiction illustrates how Presencing utilises traditional entertainment spin-offs within &#8220;amateur&#8221; arcs. The Urban Dictionary describes Fan Fiction as: 1. &#8220;A piece of fiction within a fandom utilizing characters and situations from a pre-existing work including [...]]]></description>
		<wfw:commentRss>http://arsvirtuafoundation.org/research/2008/08/29/bsg-presencing-twittercast-style/feed/</wfw:commentRss>
		<slash:comments>4</slash:comments>
		</item>
		<item>
		<title>_A Warcry for Birthing Synthetic Worlds_ [Part 3]</title>
		<link>http://arsvirtuafoundation.org/research/2008/08/15/_a-warcry-for-birthing-synthetic-worlds_-part-3/</link>
		<comments>http://arsvirtuafoundation.org/research/2008/08/15/_a-warcry-for-birthing-synthetic-worlds_-part-3/#comments</comments>
		<pubDate>Fri, 15 Aug 2008 02:57:35 +0000</pubDate>
		<dc:creator>Azdel Slade</dc:creator>
				<category><![CDATA[Massively Multiplayer Online Environments]]></category>
		<category><![CDATA[Mediated Reality]]></category>
		<category><![CDATA[Open Sim]]></category>
		<category><![CDATA[Open Source]]></category>
		<category><![CDATA[Synthetic]]></category>
		<category><![CDATA[User-Generated Content]]></category>
		<category><![CDATA[Code]]></category>
		<category><![CDATA[decentralization]]></category>
		<category><![CDATA[Linden Labs]]></category>
		<category><![CDATA[realXtend]]></category>

		<guid isPermaLink="false">http://arsvirtuafoundation.org/research/?p=56</guid>
		<description><![CDATA[&#60;cont&#62; The web was built on openness and designed from the ground up to enable sharing of code &#8211; view the source from early web pages for examples. Yet it seems that already Second Life content creators want strict restrictions on copying, even going so far as to support the DMCA. So, while the DMCA [...]]]></description>
		<wfw:commentRss>http://arsvirtuafoundation.org/research/2008/08/15/_a-warcry-for-birthing-synthetic-worlds_-part-3/feed/</wfw:commentRss>
		<slash:comments>2</slash:comments>
		</item>
		<item>
		<title>_Synthetic Presencing vs Branding_: Fail Whale Gets a Girlfriend</title>
		<link>http://arsvirtuafoundation.org/research/2008/07/04/_synthetic-presencing-vs-branding_-fail-whale-gets-a-girlfriend/</link>
		<comments>http://arsvirtuafoundation.org/research/2008/07/04/_synthetic-presencing-vs-branding_-fail-whale-gets-a-girlfriend/#comments</comments>
		<pubDate>Fri, 04 Jul 2008 08:39:24 +0000</pubDate>
		<dc:creator>mez</dc:creator>
				<category><![CDATA[Mediated Reality]]></category>
		<category><![CDATA[Presencing]]></category>
		<category><![CDATA[Prosumerism]]></category>
		<category><![CDATA[Synthetic]]></category>
		<category><![CDATA[Twitter]]></category>
		<category><![CDATA[User-Generated Content]]></category>
		<category><![CDATA[emergent persona]]></category>
		<category><![CDATA[Eva Whale]]></category>
		<category><![CDATA[meme]]></category>
		<category><![CDATA[Microblogging]]></category>
		<category><![CDATA[The Fail Whale]]></category>
		<category><![CDATA[Tweet]]></category>

		<guid isPermaLink="false">http://arsvirtuafoundation.org/research/?p=30</guid>
		<description><![CDATA[Twitter is a microblogging service that is currently experiencing continual outages. Users are encountering a range of Twitter functionality issues including scalability and stability problems. These outages are provoking debate regarding the future of Twitter as a primary microblogging vehicle for user-driven content. Twitter engineers are aware of these criticisms regarding software reliability. They report [...]]]></description>
		<wfw:commentRss>http://arsvirtuafoundation.org/research/2008/07/04/_synthetic-presencing-vs-branding_-fail-whale-gets-a-girlfriend/feed/</wfw:commentRss>
		<slash:comments>2</slash:comments>
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