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	<title>_Augmentology 1[L]0[L]1_ &#187; Social Gaming</title>
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	<link>http://arsvirtuafoundation.org/research</link>
	<description>A working manual discussing the formation and evolution of synthetic environments.</description>
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		<title>Meet Milo The Virtual Boy: Cloud-Sculpting The Mind of a Synthetic Human</title>
		<link>http://arsvirtuafoundation.org/research/2010/08/18/meet-milo-the-virtual-boy-cloud-sculpting-the-mind-of-a-synthetic-human/</link>
		<comments>http://arsvirtuafoundation.org/research/2010/08/18/meet-milo-the-virtual-boy-cloud-sculpting-the-mind-of-a-synthetic-human/#comments</comments>
		<pubDate>Thu, 19 Aug 2010 09:11:35 +0000</pubDate>
		<dc:creator>mez</dc:creator>
				<category><![CDATA[Augmented Gameplay]]></category>
		<category><![CDATA[Mediated Reality]]></category>
		<category><![CDATA[Reality Gaming]]></category>
		<category><![CDATA[Social Gaming]]></category>
		<category><![CDATA[Synthetic]]></category>
		<category><![CDATA[geophysical]]></category>
		<category><![CDATA[augmented virtuality]]></category>
		<category><![CDATA[Avatar]]></category>
		<category><![CDATA[Synthetic Environments]]></category>
		<category><![CDATA[Virtuality]]></category>

		<guid isPermaLink="false">http://arsvirtuafoundation.org/research/?p=1793</guid>
		<description><![CDATA[This TED talk by Peter Molyneux: &#8230;demos Milo, a hotly anticipated video game for Microsoft&#8217;s Kinect controller. Perceptive and impressionable like a real 11-year-old, the virtual boy watches, listens and learns &#8212; recognizing and responding to you. The demonstration begins with an explanation of how Milo is constructed. A combination of the following three elements [...]]]></description>
		<wfw:commentRss>http://arsvirtuafoundation.org/research/2010/08/18/meet-milo-the-virtual-boy-cloud-sculpting-the-mind-of-a-synthetic-human/feed/</wfw:commentRss>
		<slash:comments>2</slash:comments>
		</item>
		<item>
		<title>A World of Photo: Digital Life Voyeurism</title>
		<link>http://arsvirtuafoundation.org/research/2010/01/07/a-world-of-photo-digital-life-voyeurism/</link>
		<comments>http://arsvirtuafoundation.org/research/2010/01/07/a-world-of-photo-digital-life-voyeurism/#comments</comments>
		<pubDate>Thu, 07 Jan 2010 02:20:17 +0000</pubDate>
		<dc:creator>Shane Hinton</dc:creator>
				<category><![CDATA[Augmented Gameplay]]></category>
		<category><![CDATA[Augmented Psychology]]></category>
		<category><![CDATA[Location-Based Social Network]]></category>
		<category><![CDATA[Mediated Reality]]></category>
		<category><![CDATA[Presencing]]></category>
		<category><![CDATA[Social Gaming]]></category>
		<category><![CDATA[Synthetic]]></category>
		<category><![CDATA[geophysical]]></category>
		<category><![CDATA[A World of Photo]]></category>
		<category><![CDATA[Digital Life Voyeurism]]></category>
		<category><![CDATA[social contracts]]></category>
		<category><![CDATA[social currency]]></category>

		<guid isPermaLink="false">http://arsvirtuafoundation.org/research/?p=1510</guid>
		<description><![CDATA[The User named “showmeurcock” from Kentucky does not respond to the picture I send of the space heater next to my desk. The User named “whispers” from California rates a picture of my feet three out of five stars. The User “guest43723” from Germany sends a picture of a jar full of coins. I reply [...]]]></description>
		<wfw:commentRss>http://arsvirtuafoundation.org/research/2010/01/07/a-world-of-photo-digital-life-voyeurism/feed/</wfw:commentRss>
		<slash:comments>0</slash:comments>
		</item>
		<item>
		<title>_Social Tesseracting_: Part 3</title>
		<link>http://arsvirtuafoundation.org/research/2009/07/24/_social-tesseracting_-part-3/</link>
		<comments>http://arsvirtuafoundation.org/research/2009/07/24/_social-tesseracting_-part-3/#comments</comments>
		<pubDate>Fri, 24 Jul 2009 00:06:35 +0000</pubDate>
		<dc:creator>mez</dc:creator>
				<category><![CDATA[Alternate Reality Games]]></category>
		<category><![CDATA[Augmented Gameplay]]></category>
		<category><![CDATA[Augmented Psychology]]></category>
		<category><![CDATA[First Person Shooter]]></category>
		<category><![CDATA[Location-Based Social Network]]></category>
		<category><![CDATA[Massively Multiplayer Online Environments]]></category>
		<category><![CDATA[Mediated Reality]]></category>
		<category><![CDATA[Mixed Reality Performance]]></category>
		<category><![CDATA[Open Source]]></category>
		<category><![CDATA[Presencing]]></category>
		<category><![CDATA[Reality Spectrum]]></category>
		<category><![CDATA[Social Gaming]]></category>
		<category><![CDATA[Social Networking Platforms]]></category>
		<category><![CDATA[Synthetic]]></category>
		<category><![CDATA[Twitter]]></category>
		<category><![CDATA[User-Generated Content]]></category>
		<category><![CDATA[4chan]]></category>
		<category><![CDATA[Add new tag]]></category>
		<category><![CDATA[Anonymous]]></category>
		<category><![CDATA[Augmented Reality]]></category>
		<category><![CDATA[Reality Concepts]]></category>
		<category><![CDATA[tweetstreams]]></category>

		<guid isPermaLink="false">http://arsvirtuafoundation.org/research/?p=506</guid>
		<description><![CDATA[&#60;continued&#62; e) Information Deformation: akin to process centering, this Social Tesseraction involves a shift in the very definition of information: Information may be defined as the characteristics of the output of a process, these being informative about the process and the input. This discipline independent definition may be applied to all domains, from physics to [...]]]></description>
		<wfw:commentRss>http://arsvirtuafoundation.org/research/2009/07/24/_social-tesseracting_-part-3/feed/</wfw:commentRss>
		<slash:comments>9</slash:comments>
		</item>
		<item>
		<title>_Social Tesseracting_: Part 2</title>
		<link>http://arsvirtuafoundation.org/research/2009/06/01/_social-tesseracting_-part-2/</link>
		<comments>http://arsvirtuafoundation.org/research/2009/06/01/_social-tesseracting_-part-2/#comments</comments>
		<pubDate>Sun, 31 May 2009 21:41:19 +0000</pubDate>
		<dc:creator>mez</dc:creator>
				<category><![CDATA[Augmented Gameplay]]></category>
		<category><![CDATA[Mediated Reality]]></category>
		<category><![CDATA[Presencing]]></category>
		<category><![CDATA[Reality Spectrum]]></category>
		<category><![CDATA[Social Gaming]]></category>
		<category><![CDATA[Social Networking Platforms]]></category>
		<category><![CDATA[Synthetic]]></category>
		<category><![CDATA[User-Generated Content]]></category>
		<category><![CDATA[Active Narrative Gathering]]></category>
		<category><![CDATA[Add new tag]]></category>
		<category><![CDATA[Augmented Reality]]></category>
		<category><![CDATA[Reality Concepts]]></category>
		<category><![CDATA[tweetstreams]]></category>

		<guid isPermaLink="false">http://arsvirtuafoundation.org/research/?p=287</guid>
		<description><![CDATA[In _Social Tesseracting_: Part 1, we learnt that: 1. Dimensionality defines working concepts of reality. 2. Theoretically, dimensionality can also expand to define a spectrum of nascent social actions. 3. These particular social actions encompass communication trends defined by synthetic interactions. 4. Synthetic interactions create social froth that can be produced geophysically or geolocatively. Both [...]]]></description>
		<wfw:commentRss>http://arsvirtuafoundation.org/research/2009/06/01/_social-tesseracting_-part-2/feed/</wfw:commentRss>
		<slash:comments>8</slash:comments>
		</item>
		<item>
		<title>_The Salt Satyagraha Online_: A Mixed Reality Project [Part 3]</title>
		<link>http://arsvirtuafoundation.org/research/2008/07/25/_the-salt-satyagraha-online_-a-mixed-reality-project-part-3/</link>
		<comments>http://arsvirtuafoundation.org/research/2008/07/25/_the-salt-satyagraha-online_-a-mixed-reality-project-part-3/#comments</comments>
		<pubDate>Fri, 25 Jul 2008 07:16:49 +0000</pubDate>
		<dc:creator>Joseph DeLappe</dc:creator>
				<category><![CDATA[Massively Multiplayer Online Environments]]></category>
		<category><![CDATA[Mixed Reality Performance]]></category>
		<category><![CDATA[Reality Spectrum]]></category>
		<category><![CDATA[Social Gaming]]></category>
		<category><![CDATA[Synthetic]]></category>
		<category><![CDATA[Avatar]]></category>
		<category><![CDATA[Gandhi]]></category>
		<category><![CDATA[Salt March]]></category>

		<guid isPermaLink="false">http://arsvirtuafoundation.org/research/?p=45</guid>
		<description><![CDATA[Post Reenactment – “Don’t Kill Mr. Gandhi!”: The 240 mile march across Second Life with my treadmill powered Gandhi ended on April 6th, 2008. At the conclusion of the walk, I had a great sense of accomplishment – feeling content and quite frankly looking forward to a much needed rest! I had completed a rather [...]]]></description>
		<wfw:commentRss>http://arsvirtuafoundation.org/research/2008/07/25/_the-salt-satyagraha-online_-a-mixed-reality-project-part-3/feed/</wfw:commentRss>
		<slash:comments>1</slash:comments>
		</item>
		<item>
		<title>WoW Case Study Part 2: Synthetic Presencing &#8211; &quot;When Life Gives You Nazis, Make Naziaid&quot;</title>
		<link>http://arsvirtuafoundation.org/research/2008/06/27/wow-case-study-part-2-synthetic-presencing-when-life-gives-you-nazis-make-naziaid/</link>
		<comments>http://arsvirtuafoundation.org/research/2008/06/27/wow-case-study-part-2-synthetic-presencing-when-life-gives-you-nazis-make-naziaid/#comments</comments>
		<pubDate>Fri, 27 Jun 2008 07:56:54 +0000</pubDate>
		<dc:creator>mez</dc:creator>
				<category><![CDATA[Presencing]]></category>
		<category><![CDATA[Reality Spectrum]]></category>
		<category><![CDATA[Social Gaming]]></category>
		<category><![CDATA[Synthetic]]></category>
		<category><![CDATA[User-Generated Content]]></category>
		<category><![CDATA[in-world]]></category>
		<category><![CDATA[user-generated]]></category>
		<category><![CDATA[WoW]]></category>

		<guid isPermaLink="false">http://arsvirtuafoundation.org/research/?p=21</guid>
		<description><![CDATA[[cont] Having decided to take action regarding the Swastika Symbol, Bowtox broadcasts a _call to action_ to other interested WoW characters through the general, trade and looking-for-group chat channels. He also talks to the surrounding player characters, who begin to modify the base symbol shape. Lilsmoky is the first to perform the &#8220;/sleep&#8221; action, which [...]]]></description>
		<wfw:commentRss>http://arsvirtuafoundation.org/research/2008/06/27/wow-case-study-part-2-synthetic-presencing-when-life-gives-you-nazis-make-naziaid/feed/</wfw:commentRss>
		<slash:comments>4</slash:comments>
		</item>
		<item>
		<title>[Non] Fiction Eclipsing + Synthetic Presencing</title>
		<link>http://arsvirtuafoundation.org/research/2008/06/13/non-fiction-eclipsing-synthetic-presencing/</link>
		<comments>http://arsvirtuafoundation.org/research/2008/06/13/non-fiction-eclipsing-synthetic-presencing/#comments</comments>
		<pubDate>Fri, 13 Jun 2008 10:11:03 +0000</pubDate>
		<dc:creator>mez</dc:creator>
				<category><![CDATA[Alternate Reality Games]]></category>
		<category><![CDATA[Augmented Psychology]]></category>
		<category><![CDATA[Massively Multiplayer Online Environments]]></category>
		<category><![CDATA[Mediated Reality]]></category>
		<category><![CDATA[Presencing]]></category>
		<category><![CDATA[Prosumerism]]></category>
		<category><![CDATA[Reality Spectrum]]></category>
		<category><![CDATA[Social Gaming]]></category>
		<category><![CDATA[Social Networking Platforms]]></category>
		<category><![CDATA[Synthetic]]></category>
		<category><![CDATA[Twitter]]></category>
		<category><![CDATA[amateur]]></category>
		<category><![CDATA[Anonymous]]></category>
		<category><![CDATA[Flashmob]]></category>
		<category><![CDATA[Gonzoism]]></category>
		<category><![CDATA[Internet meme]]></category>
		<category><![CDATA[Sandboxing]]></category>
		<category><![CDATA[spontaneous engagement]]></category>
		<category><![CDATA[Streisand Effect]]></category>

		<guid isPermaLink="false">http://arsvirtuafoundation.org/research/?p=15</guid>
		<description><![CDATA[Entertainment is associated with the concepts of fiction and non-fiction. Fiction involves the projection of a willing suspension of disbelief with variables designed to further narrative progression. Indicators of traditional fiction include characterisation, foregrounding, plot and/or sub-plot[s]. Non-fiction is fiction&#8217;s logical counterpoint; chronology, history and &#8220;fact&#8221; play clear parts in non-fiction constructions. There are many [...]]]></description>
		<wfw:commentRss>http://arsvirtuafoundation.org/research/2008/06/13/non-fiction-eclipsing-synthetic-presencing/feed/</wfw:commentRss>
		<slash:comments>4</slash:comments>
		</item>
		<item>
		<title>_Unpacking the _Synthaptic_: Version 1.1_</title>
		<link>http://arsvirtuafoundation.org/research/2008/06/07/_unpacking-the-_synthaptic_-version-11_/</link>
		<comments>http://arsvirtuafoundation.org/research/2008/06/07/_unpacking-the-_synthaptic_-version-11_/#comments</comments>
		<pubDate>Fri, 06 Jun 2008 13:02:18 +0000</pubDate>
		<dc:creator>mez</dc:creator>
				<category><![CDATA[Alternate Reality Games]]></category>
		<category><![CDATA[Augmented Psychology]]></category>
		<category><![CDATA[Massively Multiplayer Online Environments]]></category>
		<category><![CDATA[Social Gaming]]></category>
		<category><![CDATA[Social Networking Platforms]]></category>
		<category><![CDATA[Synthetic]]></category>
		<category><![CDATA[MMOE]]></category>
		<category><![CDATA[multivariate]]></category>
		<category><![CDATA[platform]]></category>
		<category><![CDATA[PMOG]]></category>
		<category><![CDATA[RSS Feeds]]></category>
		<category><![CDATA[semanic]]></category>
		<category><![CDATA[Synthapticism]]></category>
		<category><![CDATA[tipping-point]]></category>

		<guid isPermaLink="false">http://arsvirtuafoundation.org/research/?p=14</guid>
		<description><![CDATA[Version 1 of _Unpacking the _Synthaptic_ outlined the concept of Synthapticism and its formation in synthetic environments. Synthapticism rests on an underlying set of semantic structures. These structures allow for the development of credible synthetic relationships and vary according to platform specifics. Common semantic elements include a combination of the _lingual_ and _multivariate_. In synthetic [...]]]></description>
		<wfw:commentRss>http://arsvirtuafoundation.org/research/2008/06/07/_unpacking-the-_synthaptic_-version-11_/feed/</wfw:commentRss>
		<slash:comments>4</slash:comments>
		</item>
		<item>
		<title>Reality Mixing + the Geospecificity Complex</title>
		<link>http://arsvirtuafoundation.org/research/2008/04/25/reality-mixing-the-geospecificity-complex/</link>
		<comments>http://arsvirtuafoundation.org/research/2008/04/25/reality-mixing-the-geospecificity-complex/#comments</comments>
		<pubDate>Fri, 25 Apr 2008 09:33:21 +0000</pubDate>
		<dc:creator>mez</dc:creator>
				<category><![CDATA[Augmented Psychology]]></category>
		<category><![CDATA[Location-Based Social Network]]></category>
		<category><![CDATA[Massively Multiplayer Online Environments]]></category>
		<category><![CDATA[Mediated Reality]]></category>
		<category><![CDATA[Reality Spectrum]]></category>
		<category><![CDATA[Social Gaming]]></category>
		<category><![CDATA[Synthetic]]></category>
		<category><![CDATA[afk]]></category>
		<category><![CDATA[First Life]]></category>
		<category><![CDATA[in-world]]></category>
		<category><![CDATA[irl]]></category>
		<category><![CDATA[Second Life]]></category>
		<category><![CDATA[synthetic immersion]]></category>
		<category><![CDATA[Virtual Continuum]]></category>

		<guid isPermaLink="false">http://arsvirtuafoundation.org/research/2008/04/25/reality-mixing-the-geospecificity-complex/</guid>
		<description><![CDATA[_In real life_ [irl] is a phrase employed in a wide range of networked interactions and used notably in early phases of internet communication [eg IRC, ICQ and Y-talk]. _Irl_ is used as a label to demarcate a subject&#8217;s presence on-and-offline. In this dichotomy, definitions of reality are binary with a clear schism evident between [...]]]></description>
		<wfw:commentRss>http://arsvirtuafoundation.org/research/2008/04/25/reality-mixing-the-geospecificity-complex/feed/</wfw:commentRss>
		<slash:comments>24</slash:comments>
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